03-14-2025, 07:39 AM
[Ok for starters: posting this as Jan and not Admin Consensus]
I appreciate the discussion here, because this change has been something I've wanted to see for ages, and I'm glad it's finally a lever that we have available to tweak and adjust. To address a few specific points of feedback:
This is absolutely one of the driving factors behind this change. Emagging a borg so to that you can unlock a "unique alt ego" and turning them into an antagonist that everyone wants to protect so that they can get Extra Lore out of them is completely missing the point of an emag. It is a Syndicate device that breaks things. It is not a Alternate Non-Corporate Personality Unlocker.
Locking extra canon character lore behind being turned into an antag by someone else is blatantly bad for the game and I want it gone forever.
Totally open to both this idea and having a separate list for emag laws. This was a concern that we discussed in admin chat before the PR was even testmerged, and I'm open to solutions that keep the spirit of "you have given the borg brain damage, you have not freed them from the shackles of NT."
Completely agreed. One of the big changes I want is for DNR observers to be able to see a cyborg's current lawset, either Asimov/current rack or what emag laws they have. This is where the majority of ahelps are coming from these days on the RP server, and enabling this is something I really want to see.
I appreciate the discussion here, because this change has been something I've wanted to see for ages, and I'm glad it's finally a lever that we have available to tweak and adjust. To address a few specific points of feedback:
Quote:I've encountered many different Borg mains that have really unique characters and RP scenario's that come from them being lawless and playing it up so to completely remove that from happening feels like such a let down. Like all of the unique alt ego Borgs are just gonna be gone if its just ion laws
This is absolutely one of the driving factors behind this change. Emagging a borg so to that you can unlock a "unique alt ego" and turning them into an antagonist that everyone wants to protect so that they can get Extra Lore out of them is completely missing the point of an emag. It is a Syndicate device that breaks things. It is not a Alternate Non-Corporate Personality Unlocker.
Locking extra canon character lore behind being turned into an antag by someone else is blatantly bad for the game and I want it gone forever.
Quote:Instead of focusing on 3 potentially conflicting laws, you have 1 corrupted law, hence 1 task.
Totally open to both this idea and having a separate list for emag laws. This was a concern that we discussed in admin chat before the PR was even testmerged, and I'm open to solutions that keep the spirit of "you have given the borg brain damage, you have not freed them from the shackles of NT."
Quote:one of my main issues with it is that there is zero way to tell what a borgs laws are in this situation, unless you are 1) an admin or 2) the borg
Completely agreed. One of the big changes I want is for DNR observers to be able to see a cyborg's current lawset, either Asimov/current rack or what emag laws they have. This is where the majority of ahelps are coming from these days on the RP server, and enabling this is something I really want to see.