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Curse artifacts feel overtuned
#7
If locating the artifact is a problem, I feel that can be easily solved by giving the cursed one a tracker for the artifact after some time, just like deaddrops for sleepers.

(03-13-2025, 06:18 AM)Kotlol Wrote: If a curse goes through walls it's just unfair for anyone in science to the point every other scientist will OUTRIGHT forbid artsci to be done due to these curses!

Thats a bullshit claim. Sci and its sorroundings blows up fairly regulary by artbombs and people dont suddendly shut it down. And well, toxins exist.
Given that curser artifacts are so rare you almost never see them, while devestating artbombs are disposed like every third round, i feel that scenario is very far off
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Messages In This Thread
Curse artifacts feel overtuned - by RubberRats - 03-12-2025, 07:32 PM
RE: Curse artifacts feel overtuned - by Lt487 - 03-13-2025, 05:07 AM
RE: Curse artifacts feel overtuned - by Kotlol - 03-13-2025, 06:18 AM
RE: Curse artifacts feel overtuned - by Lord_earthfire - 03-13-2025, 10:49 PM
RE: Curse artifacts feel overtuned - by Kotlol - 03-19-2025, 04:09 AM
RE: Curse artifacts feel overtuned - by NOOT - 03-19-2025, 04:32 AM
RE: Curse artifacts feel overtuned - by Skotcher - 04-17-2025, 03:43 PM
RE: Curse artifacts feel overtuned - by glowbold - 04-17-2025, 05:24 PM

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