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Psychic Antag Idea
#4


I do like the idea. We do have some mutations that already build towards psychic abilities, I think if this antag were to exist it would make sense to give those as freebies and have other powers develop.

How about some kind of aggressive action like absorbing the minds of people as a means of "leveling up"
It would leave the body alive, but the players mind would get absorbed into the psychic similar to changelings hivemind. You can give those players fun little mini-roles like acting as hallucinations the Psychic creates

Maybe job role determines what kind of branch you're developing, or more simply certain roles are worth more "brain points"

It goes without saying tinfoil hats should act as armor against them
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Messages In This Thread
Psychic Antag Idea - by FlyzerMizer - 03-06-2025, 10:28 AM
RE: Psychic Antag Idea - by RSOD - 03-06-2025, 03:33 PM
RE: Psychic Antag Idea - by FlyzerMizer - 03-06-2025, 04:03 PM
RE: Psychic Antag Idea - by Frank_Stein - 03-06-2025, 05:26 PM
RE: Psychic Antag Idea - by FlyzerMizer - 03-07-2025, 04:18 AM
RE: Psychic Antag Idea - by Lefinch - 03-07-2025, 12:31 PM
RE: Psychic Antag Idea - by FlyzerMizer - 03-07-2025, 01:34 PM
RE: Psychic Antag Idea - by Confuseddp - 03-07-2025, 12:44 PM
RE: Psychic Antag Idea - by Frank_Stein - 03-07-2025, 04:47 PM
RE: Psychic Antag Idea - by Mikeistaken - 03-07-2025, 07:43 PM
RE: Psychic Antag Idea - by FlyzerMizer - 03-08-2025, 05:37 AM
RE: Psychic Antag Idea - by Mouse - 03-08-2025, 06:45 AM
RE: Psychic Antag Idea - by RSOD - 03-08-2025, 10:40 AM
RE: Psychic Antag Idea - by FlyzerMizer - 03-14-2025, 05:22 AM
RE: Psychic Antag Idea - by RSOD - 03-15-2025, 05:53 AM
RE: Psychic Antag Idea - by FlyzerMizer - 03-17-2025, 04:34 AM

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