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[MERGED PR] Rework vomiting a bit
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[WIP] [PLAYER ACTIONS] [GROSS]
About the PR
Replaces `prob(x) vomit()` snippets with a new `nauseate` proc that gives a stacking nausea debuff. Once this debuff reaches 10 stacks you will get a 5 second warning before vomiting and being stunned for two seconds.


Why's this needed?
Currently vomiting happens randomly and instantly, making it a nuisance but mostly ignorable. This should make it a little more of an actual game mechanic while also hopefully reducing the overall amount of vomit in the game.
Please tell me if this feels like it would make it worse for people who are bad with vomit in videogames, I'm hoping reducing the constant vomit spam will help with that but maybe the slightly more realistic depiction makes it worse in some way?

TODO:
- [x] Replace most calls to `vomit` with calls to `nauseate`
- [x] Do something about food poisoning
- [x] Handle weird/robotic mob types
- [x] REMOVE DEBUG
- [x] +secret

Changelog



Code:
changelog
(u)LeahTheTech + sprites by Xenomni
(*)Most sources of instant vomiting will now instead give you a stacking "nausea" debuff, with a vomit and a short stun at the end. Please report any issues with chemical/other balance cause by this.
(+)Eating low quality food will now give you nausea stacks and only give you food poisoning if you eat several bites of really nasty food.
(+)Food poisoning will go away on its own more often.


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Messages In This Thread
[MERGED PR] Rework vomiting a bit - by github_bot - 02-28-2025, 12:43 PM
RE: [PR] Rework vomiting a bit - by RubberRats - 02-28-2025, 01:05 PM
RE: [PR] Rework vomiting a bit - by LeahTheTech - 02-28-2025, 01:07 PM
RE: [PR] Rework vomiting a bit - by glowbold - 02-28-2025, 01:08 PM
RE: [PR] Rework vomiting a bit - by nova2053 - 02-28-2025, 01:33 PM
RE: [PR] Rework vomiting a bit - by Frank_Stein - 02-28-2025, 02:43 PM
RE: [PR] Rework vomiting a bit - by KikiMofo - 02-28-2025, 04:38 PM
RE: [PR] Rework vomiting a bit - by RSOD - 02-28-2025, 05:49 PM

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