
PULL REQUEST DETAILS
[balance][game objects]
About the PR
When click-dragging people into the syndicate conversion chamber, there is now a 1 second action bar. Aggressive grabs will still put people into the chamber without an action bar, maintaining current behavior.
Why's this needed?
There's no reaction time or ability to respond to a click-drag action
Changelog
PULL REQUEST DETAILS
[balance][game objects]
About the PR
When click-dragging people into the syndicate conversion chamber, there is now a 1 second action bar. Aggressive grabs will still put people into the chamber without an action bar, maintaining current behavior.
Why's this needed?
There's no reaction time or ability to respond to a click-drag action
Changelog
Code:
changelog
(u)glowbold
(*)Click-dragging people into a syndicate robot conversion chamber has a 1 second action bar.
PULL REQUEST DETAILS