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Anti-Pod launcher
#7
I've talked a bit about the pod/anti-pod balancing on the Discord quite a few times. For Goon's combat, the person who attacks first and aggressively (and intelligently, of course) has a higher chance of victory. Surprising the station with Pods and destroying the station pods gives you a great level of leeway - and if any nerd decides to step outside with their rocket launcher, you show them what your pods weapons can do.

The way I see it, the only way to defend and even the odds is hit-and-run tactics, or utilizing items with additional effects. Adding in EMP rounds could be interesting, same with adding one or two more cases of the rocket launcher. It's not a guaranteed victory to rip open the armory, but it should definitely be a "Oh damn" moment.
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Messages In This Thread
Anti-Pod launcher - by Drunkangel - 02-24-2025, 09:49 AM
RE: Anti-Pod launcher - by Lord_earthfire - 02-24-2025, 10:58 AM
RE: Anti-Pod launcher - by Lefinch - 02-24-2025, 11:48 AM
RE: Anti-Pod launcher - by ju45he - 02-24-2025, 02:09 PM
RE: Anti-Pod launcher - by Silent Majority - 02-24-2025, 04:23 PM
RE: Anti-Pod launcher - by glowbold - 02-24-2025, 04:29 PM
RE: Anti-Pod launcher - by Nerkson - 02-24-2025, 07:35 PM
RE: Anti-Pod launcher - by KikiMofo - 02-24-2025, 08:57 PM
RE: Anti-Pod launcher - by NanoDano - 02-27-2025, 12:14 AM
RE: Anti-Pod launcher - by Nerkson - 02-24-2025, 09:04 PM
RE: Anti-Pod launcher - by Kotlol - 02-27-2025, 05:26 AM

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