02-16-2025, 11:03 PM
Idea based on previous comment, this would be my idea for a complete overhaul of the emag on doors. The door will choose 1 of the random effects I list below, some stacking together when emaged multiple times (concept).
1. Disable security locks, this would make the door be able to crush people
2. Bolt the door open, that's what it currently does
3. Disable the door, this will essentially temporarily brick the door making it close able but also public access, a weaker version of 2. (stack-able with others but will no longer let anymore EMAG attempts)
4. Bolt the door closed
5. Remove AI control
6. Electrifies door after 5 seconds
7. Remove access locks
And with it being able to do all these now (randomly) none of them will be permanent, so the emag will be effectively be able to completely fuck up doors in random ways and still be fixable (or if people complain its too easy make them permanent and only allow one as I feel that's still easier to deal with of course de-construction access locks would come off of these as-well then)
1. Disable security locks, this would make the door be able to crush people
2. Bolt the door open, that's what it currently does
3. Disable the door, this will essentially temporarily brick the door making it close able but also public access, a weaker version of 2. (stack-able with others but will no longer let anymore EMAG attempts)
4. Bolt the door closed
5. Remove AI control
6. Electrifies door after 5 seconds
7. Remove access locks
And with it being able to do all these now (randomly) none of them will be permanent, so the emag will be effectively be able to completely fuck up doors in random ways and still be fixable (or if people complain its too easy make them permanent and only allow one as I feel that's still easier to deal with of course de-construction access locks would come off of these as-well then)