02-08-2025, 10:07 AM
(02-08-2025, 06:17 AM)Mouse Wrote: Let vampires get blood from blood bags/npcs again, but limit the amount they can ever get in that manner to a few hundred units. Let them power up a bit stealthily while still forcing them to go after players to complete their objectives. Hell, extend that to lings and wolves too. Everyone gets one free NPC snack.
Edit: If I'm not mistaken the devs' target for nukeops success rate is around 1/3 - granted they're conceptually different modes what with the actual win/lose condition but if you want a hard target for resource collecting antags then that seems to be a reasonable starting place.
I'd like something like this, or maybe allowing vampires to eat critters and stuff early on? Sort of like the trope of a weakened vampire drinking the blood of rats to regain their power before going out in search of human prey. We could also limit blood bags to only like, 2-4, just to keep things balanced. I really thought the idea of a vampire desperately stealing bloodbags to get on their feet from medbay was always kind of fun, but often led to the passive vampire tactic of just ordering a bunch of blood banks from cargo and sipping them down for the next 30 minutes in maints.
I'd just really like to see more options for vampires to get that early power without necessarily killing other players, at least enough to get to a point where securing a kill becomes feasible.