01-27-2025, 08:01 AM
Just spitballing some ideas to make vamps feel better to play as I do agree compared to other antags vamps can feel (worse/more frustrating) to play
Losing blood when you are bleeding as a vamp just feels bad even if it makes sense, I think that should be reduced/removed
Increasing the amount of blood per human would go a long way especially now as you cant aid your blood scaling from non human sources anymore, though I would want the cost of thralling to increase relative to the buff of how much blood you get per human.
Give something more to vampires at 0 blood, maybe allow their glare to disorient people with sunglasses? Just something to give them a bit more of an edge against a sunglasses staffie
There are a lot of niche counters to vamps that can really beat on em I would not be that upset if some of them get scaled back or just removed tbh
Losing blood when you are bleeding as a vamp just feels bad even if it makes sense, I think that should be reduced/removed
Increasing the amount of blood per human would go a long way especially now as you cant aid your blood scaling from non human sources anymore, though I would want the cost of thralling to increase relative to the buff of how much blood you get per human.
Give something more to vampires at 0 blood, maybe allow their glare to disorient people with sunglasses? Just something to give them a bit more of an edge against a sunglasses staffie
There are a lot of niche counters to vamps that can really beat on em I would not be that upset if some of them get scaled back or just removed tbh