01-17-2025, 07:48 AM
(01-16-2025, 02:53 AM)Lefinch Wrote: I argue a case for actually putting a can in gas storage.
I like the idea especially adding a gas tank (rest in peace that one oxygen agent b gas tank) but it would need mapping changes that far exceed what I can do to fit another gas tank in there and make it look good.
The only issues I have is the inconsistencies that you mentioned and that iIts an engineering area and farts are not used by engineering in singulos.
(01-16-2025, 03:58 AM)Lord_earthfire Wrote: Really, really not a fan of makingĀ them effortless available. They are meant to be gates for ludicrious hot burns.
While i think farts are now sufficiently available via cargo, agent b could be made slightly easier (e.g. requiring cold plasma instead of burning hot one, so it doesn'tinstantly burn away). Molitz b is plentyfull avaiable.
Right now what gates farts is RNG or pressing F. Both are not fun and can take a lot of time.
Even if we simply boost the fart output the gameplay element of "keep pressing F until you have enough or the market rolled for the gas whatever happens first" will remain.
As for molitz so far my testing with constructible atmos (on low pop classic) is that extracting a little oxygen agent b is not the hard part. Rather it is having mining get molitz beta at all.
Testing with atmos is pretty tough since the two gasses that make any burn possible are time sinks in off themselves and you generally get one shot per round if at all and there is no immediately visible results unless you royally screwed up.
(01-17-2025, 04:56 AM)Shiiba Wrote: My first forum post was forever again and forgotten by me but botany can make synthbutt plants, they toot but they don't actually release any farts, so could be somethingAlways love ideas that get departments to work together.
As an improvised / alternative way of making farts I really like it. It would probably be limited to synthbutts on the floor to prevent all sorts of issues but it should be possible to work with that limitation.