01-09-2025, 06:38 AM
I've played quite a few rounds with Barks in security. I play Captain quite a bit, and while I've had minor issues with security here and there, never Barks specifically.
The majority of times I find myself talking to him as though he's already a HoS, he's just a natural leader and has a fantastic commanding presence.He doesn't argue, he doesn't instigate, he's the model of professionalism and carries himself as would be expected of an officer in a real setting.
Hell on that note, Nerkson, I apologize if I've ever given the impression that I've been angry at Barks. I genuinely find myself taking issues to him, because I know you'll take care of things. You're an amazing security player.
As a roleplayer, I like that Nerk plays Barks as the man behind the badge. There's a person there, not some suit filling a role. I wish I had more opportunities to get to know Barks, bit usually the stations on fire and Barks is on the Frontline putting it out
He doesn't just beat the clown and shoot the antag, he roleplays. He de-escalates, has conversations, and is a treasure to play with.
The majority of times I find myself talking to him as though he's already a HoS, he's just a natural leader and has a fantastic commanding presence.He doesn't argue, he doesn't instigate, he's the model of professionalism and carries himself as would be expected of an officer in a real setting.
Hell on that note, Nerkson, I apologize if I've ever given the impression that I've been angry at Barks. I genuinely find myself taking issues to him, because I know you'll take care of things. You're an amazing security player.
As a roleplayer, I like that Nerk plays Barks as the man behind the badge. There's a person there, not some suit filling a role. I wish I had more opportunities to get to know Barks, bit usually the stations on fire and Barks is on the Frontline putting it out
He doesn't just beat the clown and shoot the antag, he roleplays. He de-escalates, has conversations, and is a treasure to play with.