12-27-2024, 09:58 AM
This is fine.
However I don't really see it doing much beyond hurting newer players who are worse at callouts (this is bad), and advantaging antags who can successfully ambush and kill in like 3 seconds (I personally don't really mind this tbh). Experienced players will type out decent callouts and a dogpile will ensue, and new players and those dealing with quick killing antags will probably just scream "HALP" over radio - at which point an officer will probably ask AI to locate and then a dogpile ensues. Granted, at least at current main pops I've found sec dogpiles have been relatively dealable by antags once they play halfway smart - vamps, arcs, and wizards are more than equipped when it comes to crowd control, and for the rest of the antags (once they both don't both proverbially and literally back themselves into a corner) most of the time they can just run away.
Definitely keep it for SecAss, putting a similar emergency button in the weapons vendor as an utility item would also be nice for newer seccies but I am unsure on the value it would have for more experienced players and if it would just make the default utility credits purchase be donuts and this or if most seccies would rather not use it. TM would be nice to see what happens.
However I don't really see it doing much beyond hurting newer players who are worse at callouts (this is bad), and advantaging antags who can successfully ambush and kill in like 3 seconds (I personally don't really mind this tbh). Experienced players will type out decent callouts and a dogpile will ensue, and new players and those dealing with quick killing antags will probably just scream "HALP" over radio - at which point an officer will probably ask AI to locate and then a dogpile ensues. Granted, at least at current main pops I've found sec dogpiles have been relatively dealable by antags once they play halfway smart - vamps, arcs, and wizards are more than equipped when it comes to crowd control, and for the rest of the antags (once they both don't both proverbially and literally back themselves into a corner) most of the time they can just run away.
Definitely keep it for SecAss, putting a similar emergency button in the weapons vendor as an utility item would also be nice for newer seccies but I am unsure on the value it would have for more experienced players and if it would just make the default utility credits purchase be donuts and this or if most seccies would rather not use it. TM would be nice to see what happens.