12-27-2024, 06:18 AM
Personally I don't like this.
Antagonists always have the upper hand via being able to make surprise ambushes. It's made fair by the fact you will get a hoard of secoff's chasing you in the next few seconds. I feel that it is right, as the antagonist gets a huge bounty for killing a secoff. Not only by the loot of weaponry and access, but also the possible removal of the secoff from the playing field.
This change doesn't outright remove the reinforcements after the fact, but it makes it considerably easier to prevent it, and in return to obtain a stealthy assasination on a secoff. As you just need to magdump them when nobody is around, thats it, without any cost or punishment other than the bullets and some TC. The oxygen loss will make sure they can't speak, and surely they won't be able to pull out their PDA while in critical health.
With the button existing. You have to spend considerably more time, resources and some luck, to successfully assassinate a secoff without anybody knowing. Which is a considerably bigger payment your spending just to get the secoff's loot and the secoff themselfs, compared to just magdumping them. Meaning you gotta choose between the more risky way which is significantly less time intensive and costly, or the safer option which is the opposite.
Antagonists always have the upper hand via being able to make surprise ambushes. It's made fair by the fact you will get a hoard of secoff's chasing you in the next few seconds. I feel that it is right, as the antagonist gets a huge bounty for killing a secoff. Not only by the loot of weaponry and access, but also the possible removal of the secoff from the playing field.
This change doesn't outright remove the reinforcements after the fact, but it makes it considerably easier to prevent it, and in return to obtain a stealthy assasination on a secoff. As you just need to magdump them when nobody is around, thats it, without any cost or punishment other than the bullets and some TC. The oxygen loss will make sure they can't speak, and surely they won't be able to pull out their PDA while in critical health.
With the button existing. You have to spend considerably more time, resources and some luck, to successfully assassinate a secoff without anybody knowing. Which is a considerably bigger payment your spending just to get the secoff's loot and the secoff themselfs, compared to just magdumping them. Meaning you gotta choose between the more risky way which is significantly less time intensive and costly, or the safer option which is the opposite.