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[MERGED PR] Removes the security alert HUD button
#8
Yeah I heavily dislike this PR.

Like, I get magdumped with very little warning every 3-4 rounds. Sometimes multiple times a round. I can be just walking in a hall, someone might wave at me, ask me if the weather is nice, and then shoot me twice with a deeringer point blank. Now at this point, I cannot pull my PDA because I am lying on the floor. I cannot and will not be able to call anyone over radio at all because i'm in crit and I have oxy loss. They drag my body off to maintance, and with the nerfs to death alerts, the first warning that I got shot security gets is 30 seconds after I die, when my body is looted and my ID and guns are gone.
Should I just stop talking to people to avoid this? Should I just stop trusting them entirely, and begin wearing a flack vest instead of my cape?

Or another situation, that happened just a few days ago. Gang round. I know that a guy has a pistol. So I go up and politely ask him to give me the pistol. Instead I get shot with an assault rifle, which I did not know they had. It's the northen main hall of Cog2, there is nobody to hear the gunfire, I enter crit and press the alert, which is the only way my body even gets discovered before it's looted, the guy runs off, but gets caught a few minutes later.
Now, i like to talk to people and give them a chance to hand over the guns if they weren't violent so far. With no alert, should have I just tased them on sight instead to avoid getting my gear stolen?



My point is. You are removing here the last safety net officers can rely upon. If you remove this, you'll just promote secoffs playing as paranoically as possible, and honestly, I wouldn't even be able to blame them for it, because there's no guarantee your body will even exist by the time anyone discovers you might be in trouble.


There are already ways to kill a standalone secoff, even with the alert. Yes, you need to plan it a little. But like, killing a secoff and getting their gear should take a minimum amount of planning, instead of just gun go pew while they spend 5 seconds typing something on radio, by which time they won't even be able to say it because of oxy damage.
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RE: [PR] Removes the security alert HUD button - by Chatauscours - 12-27-2024, 12:57 AM

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