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Succumb microbomb change
#2
Yeah, it's a little silly. I don't mind micros as a final "fuck you" for an antagonist, but I've seen some antagonist loadouts where they just gear up with 12 micros and then have a very easy way to get themselves into crit, like strong toxins, or a pipe bomb. If we're allowing a 100% success rate with the only caveat being that you're in crit and you succumb, what was the point of the suicide restriction in the first place? Suicide may be quicker and sometimes instant but it's also extremely simple to put yourself in crit and slap "succumb" on your command bar. Microbombs are incredibly cheap for the damage they cause, and I feel like they should not be able to be triggered reliably, regardless of the method used. Almost feels like the 100% activation on succumb was an oversight.
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Messages In This Thread
Succumb microbomb change - by SomeOlFellow - 12-18-2024, 10:31 PM
RE: Succumb microbomb change - by Kateaclysm - 12-18-2024, 11:26 PM
RE: Succumb microbomb change - by Lord_earthfire - 12-19-2024, 12:45 AM
RE: Succumb microbomb change - by Johnny Faith - 12-19-2024, 05:26 AM
RE: Succumb microbomb change - by freedo5 - 12-19-2024, 06:05 AM
RE: Succumb microbomb change - by klushy225 - 12-19-2024, 06:47 AM
RE: Succumb microbomb change - by Mouse - 12-19-2024, 07:00 AM
RE: Succumb microbomb change - by ju45he - 12-19-2024, 01:11 PM
RE: Succumb microbomb change - by Lt487 - 12-19-2024, 02:18 PM
RE: Succumb microbomb change - by JORJ949 - 12-19-2024, 09:53 PM
RE: Succumb microbomb change - by Emimiyu - 12-19-2024, 10:42 PM
RE: Succumb microbomb change - by Lefinch - 12-21-2024, 04:35 PM
RE: Succumb microbomb change - by Kateaclysm - 12-21-2024, 04:45 PM

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