12-10-2024, 08:23 AM
(This post was last modified: 12-10-2024, 08:54 AM by Rukert. Edited 2 times in total.)
(12-09-2024, 08:11 PM)KikiMofo Wrote: Yeah the death gasps are VERY loud.
I feel you shouldn't be able to hear that through walls.
Death Gasps are a very weird Balancing thing for this, death gasps definitely serve an important purpose in informing people that somebody ya’know died. I think with strangling deafening death gasps it’s be an Antagonist Exclusive thing. Mostly to prevent self antagging and honestly if your found strangling somebody in maints and your basically found out as an Antagonist Obvious Change To Death Gasp or Not unless they’re not a antag A-Help.
(12-09-2024, 10:35 PM)Lefinch Wrote: I'm for this, but consider that this is a pretty significant change: It's pretty easy to break visual lines as an antagonist but trickier to conceal the gasping and it's a bit fuzzier, as I assume most people aren't carrying exact radius of the hearing range of a death gasp in their mind.
I'm not saying don't do it, I think on balance it could be interesting to give a method to stifle that (Maybe the handkerchief has a little more use here too, as an aside) and the idea as stated means poor pegleg pete who got his leg blown off in an unrelated explosion is still hopefully being heard gasping. Just that it might be worth keeping an eye on how it impacts antag detectability. I think it'll be fine though.
Agreed it would be a huge Balance Change but I think it’d be a nice change of pace. To be able to strangle somebody in the first place you have to beat them in a fight, which usually is very obvious especially when using stuns (Flashes, Stun Batons, Tranq Darts, Stun Gun, Vampire Flashe, Etc). If you get poisoned and knocked out well you’re probably already dead and is very obvious. As I said with my Original too, I think it’d help new Players as Antagonist with it feeling unfair to be heard strangling somebody from some guy from the hallway.
I think with completely muting Near death gasps/Death Gasps it’d come from Antagonist Items only for balancing reason. Also about the Handkerchief thing, I think it’d be cool if you have somebody handcuffed/Stunned you can stuff the Hankerchief into somebody’s mouth as a makeshift gag, muffling near death gasps/talking and transferring chemicals infused with handkerchief passively until the victim clicks on themselves with the help intent.
(12-10-2024, 05:45 AM)freedo5 Wrote: I like the changes you proposed, the sounds could probably be reduced. Only thing i would say is to not remove the carbon dioxide gasping as it's already very hard to notice until too late
Yeah that’s fair, there’s usually still oxygen in the environment where the CO2 was released. Just keep near death gasps unmuted in that situation unless your in a weirder situation where theres 100% CO2 in the environment lol.