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Ways to Deafen Near Death Gasps.
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(12-09-2024, 11:58 AM)klushy225 Wrote: I like this idea. I've had a few antagonist rounds go way off the rails because of this. I would favor the choking sound, as I think it gives the person being choked an opportunity to be saved while not being super obnoxious.

Exactly! I really think it'd be a cool way to still have that social deduction aspect of SS13 play into it, like having the menacing AHA! moment when you find somebody choking out a fellow spaceman while going "Oh shit" because your about to be their next victim.

I feel like if this change gets implemented there will be a LOT of station activity to happen, Detective gets more work to do, People finding bodies etc. With it being easier to actually give a quiet finishing blow it would be fun to see how people would use it to assassinate their targets quietly.

Another Reason I wanted to add this would be to help newer players fit into the antagonist role, I feel like if I were a newer player and finally getting antagonist, getting your first victim ever as like Changeling or Vampire and getting ready to put them into a chokehold. When you finally get them into crit, you'll have to deal with super loud gasps that reveal your location and that'll seem really unfair to them.
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Messages In This Thread
Ways to Deafen Near Death Gasps. - by Rukert - 12-09-2024, 11:17 AM
RE: Ways to Deafen Near Death Gasps. - by Rukert - 12-09-2024, 12:42 PM
RE: Ways to Deafen Near Death Gasps. - by Rukert - 12-10-2024, 08:23 AM
RE: Ways to Deafen Near Death Gasps. - by Lefinch - 12-09-2024, 10:35 PM
RE: Ways to Deafen Near Death Gasps. - by freedo5 - 12-10-2024, 05:45 AM
RE: Ways to Deafen Near Death Gasps. - by Kotlol - 12-10-2024, 10:13 AM
RE: Ways to Deafen Near Death Gasps. - by Spoodle - 12-10-2024, 04:39 PM

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