12-04-2024, 05:28 AM
(12-04-2024, 03:02 AM)Kotlol Wrote: I don't see this work. The only thing you do is add frustration....
As someone said: Some might just be afking/spectating. ON higher pop I have cryo'd double digit people before in shifts and it's getting more common.
These are leavers of course but they are still TAKING A SLOT AWAY.
Actual afkers are unfreezable and I seen people do "locker naps" too much and are afk. As antagonists I see them as a free kills (even as RP), since sorry but... if you afk longer then 5 minutes ina locker.. you should have cryo'd. No Zzz = free gain.
If anything... we should just be more harsh towards afkers.
Not players who are playing the rounds and want to play.
If people are online, taking a slot and then go afk for 5+ mins. I think at that point you should just cryo.
I do feel bad for AI's who afk for 5+ and can't cryo or... have to go offline and now there is no AI core.
Eitherway.... I think we need to have afk checks to kick off players who afk too long in an active round. So they get Zzz'd and can be cryo'd.
As for afking as a spirit is free game. As you aren't taking up a slot in an active round.
I'm sorry but everything about this seems wrong to me- real life is more important than a video game, and sometimes you don't have time to walk all the way to cryo and need to go NOW. Killing afk players is- icky to me, I suppose? They're completely defenseless. I don't think AFK people are the problem here, given the amount of chaos that prompts this discussion in the first place.