11-29-2024, 04:25 PM
I have to agree with Badshot about how it would change the dynamic of corpses and antags.
Some other points to consider:
- The recall artifact is this but worse because activation isn't forced. Is that okay, would you change anything in regards to recall artifacts?
- To some degree, Telesci does this but worse (because it requires a person to operate and do it at least a little manually, not in an automatic fashion)
- Have you considered how easily this creates a "Snatch-and-grab-suicide" situation where you can retrieve items that can be stored on a body, perish, and bring them to a safe space with 0 consequence? Not saying that's a deal breaker, but that's a heck of a tactic I'd want to consider pretty carefully while implementing something like this.
- Flipping it on its head, my first conniving thought on this idea is to insert something fatally explosive into a person before they die, then trigger the device upon arrival, delivering a bomb, something I'm only usually achieving with a conspicuous beacon or telescience.
However, I'm not necessarily saying it's a good or bad idea, just that it's an idea that seems to encroach on a lot of other parts of the game, and depending on how easy it was to obtain would supersede them quite significantly.
Some other points to consider:
- The recall artifact is this but worse because activation isn't forced. Is that okay, would you change anything in regards to recall artifacts?
- To some degree, Telesci does this but worse (because it requires a person to operate and do it at least a little manually, not in an automatic fashion)
- Have you considered how easily this creates a "Snatch-and-grab-suicide" situation where you can retrieve items that can be stored on a body, perish, and bring them to a safe space with 0 consequence? Not saying that's a deal breaker, but that's a heck of a tactic I'd want to consider pretty carefully while implementing something like this.
- Flipping it on its head, my first conniving thought on this idea is to insert something fatally explosive into a person before they die, then trigger the device upon arrival, delivering a bomb, something I'm only usually achieving with a conspicuous beacon or telescience.
However, I'm not necessarily saying it's a good or bad idea, just that it's an idea that seems to encroach on a lot of other parts of the game, and depending on how easy it was to obtain would supersede them quite significantly.