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Rizzularity Update
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Every item sacrificed to the singularity has a very small % to change the singularity to a scaled version of that item. It would still function exactly the same as a singulo but now it looks funny!

Imagine the possibilities:
+ Spinning HoS spaghetti
+ Rotating rubber ducks
+ Turning toolboxes
+ Revolving Rocko
+ Twirling thinktapes
+ Whirling waffles
+ Gyrating grenades
+ Pirouetting pies
+ Birling batons
+ Circling clown masks
+ Disco balls
+ Treeby's wig (you aren't fooling anyone)

Bonus content: Someone suggested it'd be funny if certain items could alter singularities into making different noises (rubber ducks squeaking), altering behaviors (donuts traveling to security), or interaction animations (skulls opening/closing mouths when items are being absorbed).

Thanks for reading! Please comment if you have any ideas or concerns!
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Messages In This Thread
Rizzularity Update - by Kamikaze Mongoose - 11-28-2024, 11:00 AM
RE: Rizzularity Update - by ZeWaka - 11-28-2024, 11:38 AM
RE: Rizzularity Update - by Lefinch - 11-28-2024, 02:39 PM
RE: Rizzularity Update - by Glamurio - 12-02-2024, 03:39 AM
RE: Rizzularity Update - by freedo5 - 12-02-2024, 04:00 AM

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