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Synthetic humans or "Plant mutantrace"
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(11-25-2024, 08:57 PM)SuperBongoTime Wrote: I figured this might be a decent suggestion, especially since all of the prerequisites are in the game already so I figure that slapping them all together for a mutant race would make sense!

The idea is a selectable mutant race of synthetic humans, or plant people! Composed of flowery viney arms and legs by default, selectable flower colours and even a small array of various green tints to their regular torso and head skin! And of course all of their organs would be the synthetic counterpart too! As a fun side perk, allow the character to select a type of flower during character set up, and exchange a small amount of health to be able to "pick" one of these flowers from themselves during the round! 

After looking through all of the synthetic organs that are available I see a few things, mainly lungs that offer a slight advantage, for example being able to filter out carbon dioxide and produce oxygen in the room they breathe in, so I'll elaborate on a few potential balance or mutant race perks down below here.

They should basically have an inbuilt weakness to fire, being literal plants it makes sense. The current character I play as a synth person has the trait that makes it so they're horribly vulnerable to fire, and I believe this should come as standard for the mutant race!

Potentially for RP servers mainly, the thirst motive should have more detrimental consequences if left unchecked! Perhaps a harsher stamina penalty?  

A fun few other thing is, give potential food buffs to the character if they consume compost, or plant nutrients! 

That's a super basic idea for a new mutant race anyways, please feel free to drop any feedback!  jons the catte

sounds good. honestly ive seen alot of folks try their hand at plant people so i think this would be desired addition & since a good chunk of assets are already in it should be slightly less of a coding bellyache. and synthEverything is grown at ease in the setting, why not synthpeople walking about?
would be a good candidate for something fresh & sparkly after whenever the big mutrace code rework happens.

my two cents would add character customization skintones to wade a bit into the fantastical. even if its just a tint of a tint. if youre a plantguy the rest of your body GOTTA have the option to be a lil green or a lil autumnal at the very least.

cough cough add squiddys to character setup option cough cough good excuse to kill the kudzupeople code ya know you guys want to
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RE: Synthetic humans or "Plant mutantrace" - by FRAN_DAMNED - 11-25-2024, 09:24 PM

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