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Synthetic humans or "Plant mutantrace"
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standard "it will inevitably be unable to be worked on until the mutrace refactor is finished" answer aside, I think this is a cute idea but that they don't seem to be super mechanically different from regular humans, which sort of goes against the mutrace design principles of goon. personally I'd like plant people to have some sort of inherent interaction with light levels, since that would add an interesting dynamic to the choices a potential plant person player (a PPPP) would make that don't come up for anyone else
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RE: Synthetic humans or "Plant mutantrace" - by Waffleloffle - 11-25-2024, 09:06 PM

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