Yesterday, 08:31 AM
I've been a bit ill the last month so this isn't hugely current, but I didn't want to leave it in the dust either. Please bear in mind it's a good month out of date though from what others have said this still seems true. Just providing context.
I've had a lot of prior rounds with some indirect and direct contact with Curie, even some exceedingly rare times I've actually been working security which almost never happens. Their general mentality in these rounds has been what I'd call very centric around a golden premise of ss13: Be happy to adapt to the round entirely for the funny/narrative context while still doing your job.
A round-specific example of this is a little while back now during a mixed "mild" round. No HoS, and a small security team. No leaders, but Kateaclysm playing curie picked up on a general lack of direction and -lightly- steered the team, while also softening and redirecting a tougher security approach with several monsters aboard in a believable way. Those who came in for interviews or were cooperative got cooperative roleplay black, and there was some delegation that allowed the rest of the team to go hunt down the more murderous one. As an aside it also had the hilarious situation where we offhandedly turned out a fairly innocuous antag (ostensibly for another go) with a bargain about dealing with one of the more lethal problems and they promptly did, which lead to some hilarious panic roleplay. Not a positive or negative, just fun. But the example I feel demonstrates a strong balance and mindfulness about the impact a leadership role in security can have on an entire round.
That balance something I'd argue is really, really hard to teach. You can learn how to play the game superbly, you can be a fantastic character in your lane, but being able to have the will to keep the general flow of a round and the entertainment of other players in mind even when you are responsible for also playing a character. If that's the way they're doing things with other people and its consistent then I think the game itself would derive some benefit from them as HoS. +1
I've had a lot of prior rounds with some indirect and direct contact with Curie, even some exceedingly rare times I've actually been working security which almost never happens. Their general mentality in these rounds has been what I'd call very centric around a golden premise of ss13: Be happy to adapt to the round entirely for the funny/narrative context while still doing your job.
A round-specific example of this is a little while back now during a mixed "mild" round. No HoS, and a small security team. No leaders, but Kateaclysm playing curie picked up on a general lack of direction and -lightly- steered the team, while also softening and redirecting a tougher security approach with several monsters aboard in a believable way. Those who came in for interviews or were cooperative got cooperative roleplay black, and there was some delegation that allowed the rest of the team to go hunt down the more murderous one. As an aside it also had the hilarious situation where we offhandedly turned out a fairly innocuous antag (ostensibly for another go) with a bargain about dealing with one of the more lethal problems and they promptly did, which lead to some hilarious panic roleplay. Not a positive or negative, just fun. But the example I feel demonstrates a strong balance and mindfulness about the impact a leadership role in security can have on an entire round.
That balance something I'd argue is really, really hard to teach. You can learn how to play the game superbly, you can be a fantastic character in your lane, but being able to have the will to keep the general flow of a round and the entertainment of other players in mind even when you are responsible for also playing a character. If that's the way they're doing things with other people and its consistent then I think the game itself would derive some benefit from them as HoS. +1