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Rework Instant-Kill Hotwired Doors
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While I‘m also not a fan of instakills at all, 150MW going through your body should absolutely be lethal. I just don‘t like the way it turns your entire body into a few piles of ash. I‘d suggest changing it a bit to increase the power threshold required to leave no remains. I‘m not sure where it is right now, but I would like for it to be higher. At lower power levels, I could imagine being zapped either throwing around or downright burning all arms, legs, and maybe the head. That would leave cloneable and obvious remains, whilst still keeping the powerful aspect of bzzt, u ded.

Now, another issue with high-power-hotwires is that, for the average John Staffman, there‘s basically no counterplay besides wearing insuls. He’s walking down the hallway, when suddenly, he’s turned into a pile of dust. That‘s why I‘d suggest an indicator, like a thin electricity „beam“ or something, that goes toward where the big bzzt will happen, spawning some small sparks around that location.
It would give people some time to move out of harm‘s way.

Next, doors. I‘d suggest a similar thing, an indicator showing that the door is electrified. Some sparks coming out of the maintenance panel, maybe.
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Messages In This Thread
Rework Instant-Kill Hotwired Doors - by lyy - 11-11-2024, 09:10 PM
RE: Rework Instant-Kill Hotwired Doors - by Chasu - 11-12-2024, 01:33 AM
RE: Rework Instant-Kill Hotwired Doors - by Cal - 11-12-2024, 05:04 AM
RE: Rework Instant-Kill Hotwired Doors - by Lt487 - 11-13-2024, 12:02 PM
RE: Rework Instant-Kill Hotwired Doors - by Mouse - 11-14-2024, 04:51 AM
RE: Rework Instant-Kill Hotwired Doors - by NOOT - 11-13-2024, 06:59 PM
RE: Rework Instant-Kill Hotwired Doors - by Cal - 11-14-2024, 02:50 AM

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