11-11-2024, 09:10 PM
i've always kind of hated how during a super bad hotwire, just brushing up against a door has a chance to instantly kill you with zero warning and disintegrate your body entirely. it's really funny as a concept but 9/10 times, getting punished with perma-death if you weren't clone scanned, just for touching a door without insuls feels terrible and unfair.
i think this is especially bad for mid-joins and fresh clones, where you can just die immediately after leaving the arrival shuttle from no fault of your own, and leaving medbay to just touch a door again and immediately turn to dust. i think it's also noteworthy bringing up how this sucks really bad for other antagonists too if they didn't take part in / weren't aware of such a serious hotwire, for instance there was a round i played earlier where a changeling touched a hotwired door and instantly died, no headspider, and basically lost their entire ling round for again, effectively just not wearing insulated gloves
this is especially worse for the RP servers, as permanent instakills that destroy your corpse are really unfitting and unpleasant to endure. no attempts can be made from medical personnel, no real escalation, immediate warning or sign that if you brush against this door, you may irrevocably die, forever.
in my opinion, a good way to balance this might be to just remove the instakill, instead make it knock out/incapacitate someone for a bit along with the other damages and effects that come with touching a heavily electrified door, or make it extremely obvious that if you touch this door once, you WILL die. i personally prefer the first option to allow for more scenarios to come out of it and avoid instakills altogether to prevent it from being so punishing, but of course it's not up to me :p
would love to hear some thoughts/ideas & discussion for this!
i think this is especially bad for mid-joins and fresh clones, where you can just die immediately after leaving the arrival shuttle from no fault of your own, and leaving medbay to just touch a door again and immediately turn to dust. i think it's also noteworthy bringing up how this sucks really bad for other antagonists too if they didn't take part in / weren't aware of such a serious hotwire, for instance there was a round i played earlier where a changeling touched a hotwired door and instantly died, no headspider, and basically lost their entire ling round for again, effectively just not wearing insulated gloves
this is especially worse for the RP servers, as permanent instakills that destroy your corpse are really unfitting and unpleasant to endure. no attempts can be made from medical personnel, no real escalation, immediate warning or sign that if you brush against this door, you may irrevocably die, forever.
in my opinion, a good way to balance this might be to just remove the instakill, instead make it knock out/incapacitate someone for a bit along with the other damages and effects that come with touching a heavily electrified door, or make it extremely obvious that if you touch this door once, you WILL die. i personally prefer the first option to allow for more scenarios to come out of it and avoid instakills altogether to prevent it from being so punishing, but of course it's not up to me :p
would love to hear some thoughts/ideas & discussion for this!