11-09-2024, 12:02 PM
(This post was last modified: 11-09-2024, 12:07 PM by Snoid. Edited 1 time in total.)
the best idea i got to try and mitigate the overpowered gun issue is to lock dets gun behind armory access, but not in armory. like if det has a ONLY OPEN IF SHIT IS FUCKED drawer or something in their office and its unlocked via armory being unlocked + a key that only the det spawns with. in turn det should probably start with some other less insane tool to take down antags in a pinch. nothing as strong as a taser or baton but nothing thats hard countered by someone wearing funny sunglasses.
tho that does kinda retract from the standard detective-type look in fiction where they always have that gun, so maybe lock just the lethals behind that and nerf the stuns? iunno.
tho that does kinda retract from the standard detective-type look in fiction where they always have that gun, so maybe lock just the lethals behind that and nerf the stuns? iunno.