Thread Rating:
  • 4 Vote(s) - 4.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Wire Handcuffs
#1
I'm thinking about adding craftable wire handcuffs, but would like to get some feedback on the idea before commiting to it. They'd be weak handcuffs, like the ziptie ones, and (if PR #21151 gets merged), you'd be able to remove them whole walking, and another person can instantly remove them with a cutting/snipping tool.

Why?
I just feel like there should be a way to restrain people as non-sec player. If you roll sleeper or arcfiend, for example, you don't have an uplink to order ductape with! Of course, sleepers sometimes get a little loot stash, but I think having more options is neat.
Reply


Messages In This Thread
Wire Handcuffs - by Chasu - 10-24-2024, 06:02 AM
RE: Wire Handcuffs - by Cal - 10-24-2024, 06:12 AM
RE: Wire Handcuffs - by JOELED - 10-24-2024, 06:56 AM
RE: Wire Handcuffs - by Kotlol - 10-24-2024, 08:09 AM
RE: Wire Handcuffs - by valtsu0 - 10-24-2024, 08:43 AM
RE: Wire Handcuffs - by Torchwick - 10-24-2024, 08:56 AM
RE: Wire Handcuffs - by Outie - 10-24-2024, 09:12 AM
RE: Wire Handcuffs - by KikiMofo - 10-24-2024, 01:49 PM
RE: Wire Handcuffs - by Kotlol - 10-24-2024, 02:41 PM
RE: Wire Handcuffs - by cyberTripping - 10-24-2024, 04:39 PM
RE: Wire Handcuffs - by NOOT - 10-25-2024, 12:15 AM
RE: Wire Handcuffs - by KikiMofo - 10-25-2024, 10:03 AM
RE: Wire Handcuffs - by Kotlol - 10-25-2024, 11:21 AM
RE: Wire Handcuffs - by JOELED - 10-25-2024, 01:08 PM
RE: Wire Handcuffs - by Frank_Stein - 10-26-2024, 08:10 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)