10-18-2024, 05:49 AM
(This post was last modified: 10-18-2024, 05:53 AM by Outie. Edited 2 times in total.)
So this is sort of a reflection of my own experience playing RP lately. I used to poo-poo RP because I thought it was overly rules-heavy, thought RP in itself could never be fun, thought it meant not being able to really push the sandbox of ss13 to its limits.
In actually, my experience has been the opposite of all of those.
Things i have really liked
The one thing i'm not too crazy about but can live with is that the need to escalate.
It can be fuzzy when playing antags like changeling, where you pretty much HAVE to kill crew and in a stealthy manner to start out.
However, afterwards its easy to have them join the fun as limbspiders so its not that bad. I have yet to play wizard but admittedly i'm a little apprehensive about it due to the need to escalate and not just rampage, which is what i'm used to from classic, but im willing to change and explore new wizard gimmicks.
Now what im worried about is a future tightening of RP standards. I think its in a great place and should remain as-is. I've played with a few different admins on (certain admins can result in a wildly different atmosphere and interpretation of the rules when playing) but so far all admin gimmicks have been fun and in the spirit of ss13, so im happy.
I encourage any classic or RP poo-poo-ers to try it out. I'm converted.
In actually, my experience has been the opposite of all of those.
Things i have really liked
- People actually allow you to threaten them as antag and will follow along with gimmicks, even sec
This used to be sort of an unwritten 'honor system' rule on classic, but the fact is the moment someone realizes you stung them as changeling, or did anything remotely aggressive towards them, they'd usually start screaming for the AI and you were KOS at that point for the rest of the round. Not so in RP.
- Chef, bartender, civilian jobs etc. are much more engaging and fun to play and have more purpose now, its fun to just BS with other crew at the bar after some chaos and a good place to go AFK with a drink in your hand
- Nobody really RP's too seriously. It still has the humor of SS13 but the rules sort of encourage people to create those hilarious moments now vs. classic where it was just a kid in a sandbox going hog wild
- Players from other codebases are less intimidated to join, and they stick around! Pop is always 50-70 on average
There's also a lot of newbies and that makes the game more fun in itself because more people are learning and experimenting and getting into all kinds of horrible accidents
The one thing i'm not too crazy about but can live with is that the need to escalate.
It can be fuzzy when playing antags like changeling, where you pretty much HAVE to kill crew and in a stealthy manner to start out.
However, afterwards its easy to have them join the fun as limbspiders so its not that bad. I have yet to play wizard but admittedly i'm a little apprehensive about it due to the need to escalate and not just rampage, which is what i'm used to from classic, but im willing to change and explore new wizard gimmicks.
Now what im worried about is a future tightening of RP standards. I think its in a great place and should remain as-is. I've played with a few different admins on (certain admins can result in a wildly different atmosphere and interpretation of the rules when playing) but so far all admin gimmicks have been fun and in the spirit of ss13, so im happy.
I encourage any classic or RP poo-poo-ers to try it out. I'm converted.