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AI (No not that AI)
#9
Let's disect things logically (I hate generative AI too but let's do this):

Chatbots (so shitty bill can be a person):
Takes people away from the station to see what crazy stuff shitty bill will spout in the diner.
Thus disrupts any interaction in an INTERACTION GAME to sit with a chatbot. SO DENIED.

NPC Antags:
If you thought Metaing antags was bad enough... imagine if we get AI Antags that suck at the antagging and thus rounds end shortly.
No.. but we already have Antag npcs so that is enough. DENIED.

Generative Z-levels:
The debris field is randomly generated from pre-picked assets. Any other randomisation would just make people want to A-zone them all the time to see what is generated this time. THUS taking people away from the station more, THUS... you get it.. DENIED.

So why do I not want this?
it removes the social interaction from players.
Antags need to be players so we can SOCIALLY DEDUCT who the bad guys are.. by giving them to AI.. it just becomes a horde mode.
By giving randomized Z-levels.. it gives them more exploration then there is, making it an exploration game.
By giving chatbots, they will try to make the chatbot say stupid stuff and throw them into the station wich means they take time away to play the game and fuck around.

So tell me... would you rather play the game with humans as intended or do you want to play SS13 by yourself with chat bots and AI controlled crew/antags?
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Messages In This Thread
AI (No not that AI) - by Outie - 10-16-2024, 05:54 PM
RE: AI (No not that AI) - by CaptainBravo - 10-16-2024, 05:58 PM
RE: AI (No not that AI) - by JOELED - 10-16-2024, 06:02 PM
RE: AI (No not that AI) - by Outie - 10-16-2024, 06:04 PM
RE: AI (No not that AI) - by ZeWaka - 10-16-2024, 06:14 PM
RE: AI (No not that AI) - by Lefinch - 10-16-2024, 06:19 PM
RE: AI (No not that AI) - by Outie - 10-16-2024, 06:32 PM
RE: AI (No not that AI) - by klushy225 - 10-16-2024, 07:16 PM
RE: AI (No not that AI) - by Kotlol - Yesterday, 02:16 AM
RE: AI (No not that AI) - by freedo5 - Yesterday, 03:26 AM
RE: AI (No not that AI) - by Outie - Yesterday, 03:49 AM
RE: AI (No not that AI) - by JOELED - Yesterday, 05:13 AM
RE: AI (No not that AI) - by klushy225 - Yesterday, 06:56 AM
RE: AI (No not that AI) - by jan.antilles - Yesterday, 07:03 AM
RE: AI (No not that AI) - by Garash - Yesterday, 10:59 AM
RE: AI (No not that AI) - by Outie - Yesterday, 11:32 AM
RE: AI (No not that AI) - by klushy225 - Yesterday, 11:37 AM
RE: AI (No not that AI) - by JOELED - Yesterday, 12:03 PM

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