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A modest proposal for security post harm baton difficulty.
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Hey since stun batons where weakened a bit cause brute now shakes out of stun, and security long wanting a slightly different option then breaching hammer for mob swarms:

I would like to suggest a melee option for the armory.

I've heard talking about it truncheons and staves. 

I personally like staves! Just a collapsible pole you could wallop people with. 10 brute 45 stamina maybe increased defense when blocking like a barrier without the deflector? As it is the best melee option for sec are just random tools or fire extinguishers they pick up for anything other then subduing someone, i think having that one melee option would make sense and also provide a bit of flexibility for monster/npc swarms.

Could really even just be reskinned spears?

Anyway thats my recent idea!
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A modest proposal for security post harm baton difficulty. - by Silent Majority - 09-29-2024, 09:55 PM

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