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thoughts on bringing the 10 minute respawn timer to classic
#37
Id like to see it especially from a stealth antag perspective.

Either dragging someone to cloning yourself (or somewhere where people will find the victim before they rot) or knowing you just ended the round for someone who has to watch for up to an hour, are both not really appealing. Especially since a lot of the times the cloned victim will just rat you out.

Knowing the victim can still participate in the round and rewarding stealthy behavior sound
good to me.

An issue I see are people with just a single character like me is there an option to respawn with a random appearance and name but keeping other char settings like traits and pin or would one have to make a separate character with random name and appearance for that?
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RE: thoughts on bringing the 10 minute respawn timer to classic - by Chomusuke - Yesterday, 06:55 AM

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