09-17-2024, 02:06 PM
Could be cool, but I have the same concerns as Zamujasa, depending on the rewards you'll end up either with people cheesing their way to the rewards, or people not bothering to do it because the reward isn't worth it. I think having some genuinely difficult tasks be medal rewards for unlocks could be a good way to incentivize it, it's how we do it with most things, and some of the medals already require team work so this is kind of in that vein. Yes, that would mean people would only do it once, but rewarding people on achieving tasks beyond "having fun" is really difficult to make work reliably.
What could be cool would be if the last station's performance factored into the next station's budget. Say you absolutely aced it last round, that means on this round you get a couple of cool extra goodies, maybe supply crates or things that CentCom sends as reward programs. Really sick costumes, funny goodies, or maybe even tie this into the random modifiers suggestion from Frank_Stein. Doing something like that could actively incentivize people to do it every other round or so.
What could be cool would be if the last station's performance factored into the next station's budget. Say you absolutely aced it last round, that means on this round you get a couple of cool extra goodies, maybe supply crates or things that CentCom sends as reward programs. Really sick costumes, funny goodies, or maybe even tie this into the random modifiers suggestion from Frank_Stein. Doing something like that could actively incentivize people to do it every other round or so.