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thoughts on bringing the 10 minute respawn timer to classic
#23
I think a respawn timer is worth testmerging that being said I think a ten minute respawn timer would hurt antags severely. A key part of classic (at least for me) is how some rounds can snowball out of control and a big reason for this is that crew oftentimes die at a higher rate then antags. Killing a security officer matters a lot less to a round if they can just come back as a staffie ten minutes later and fight you again. The game also doesnt like to add midround antags and this would probably need to be adjusted if this change went through.

Personally I think a respawn timer should be more focused on making sure that people who die early on don't have to wait 50 minutes, and as such it should be closer to 15/20 minutes long. If you die a half a hour in, a 20 minute respawn timer won't really help you, but if you die within the first ten minutes you still experience half of the round.
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RE: thoughts on bringing the 10 minute respawn timer to classic - by Ikea - 08-30-2024, 12:35 PM

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