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[PR] Enables Sims Mode/Motives on Classic
#20
(08-29-2024, 10:29 PM)Asterion0 Wrote: After playing a few rounds with it, I can concretely say that yeah my previous hopes I had first seeing this kinda fell flat. Playing with it felt more like "eh I'll get it fixed when I have time" and just using the first source of food or water I see instead of actually having interaction with the barkeep or chef. 

Sadly this is also true on RP where it's standard.
If you are engaged in gameplay or RP, you let it drain to 0. Only hygiene was ever complained about cause it was spamming text and you visually had stink lines.

"Eh im busy with my job, I'll eat and drink later" or even some people would say "I keep forgetting" but Hygiene was like: "This shit is super annoying"

I actually like the hunger and thrist mechanic. It also makes sense if I am working hard and have to focus, I'll hold off a break till I am done and safely can take one. If an antagonist would walk in during htis time... I would be in a huge disadvantage and I accept that.

Even in RP bartending and being a Chef is pretty lonely. Chef's don't get much interaction especially if they are bulk cooking. Bartenders get some nice interactions though! But most will order a quick drink or Triple C and buzz off.

My biggest problem with RP Chef over RP bartending is the fact the food can sometimes take too long to prep compared to a cool drink.
A slow bartender can take 3 mins to make an advanced drink. A fast one within a minute.
A chef regardless of skill will end up taking maybe 5 mins of time to make 1 meal request if nothing was prepped for it. Yes even something simple as a sandwich can take a while... and don't get me started on "I don't have the ingridents to make it, gotta for botany" 

Side-tangent aside. While the motives work fine on RP and can lead to straight up amazing stuff in it like a fun chef and bartender combo.
I don't see this EVER happening on Classic due to the prep time chefs need.. where even a minute can be TOO LONG due to their lower shift time and REALLY FAST CHAOTIC elements.
It would just lead to as people pointed out to people using vending machines since the time there is 0 seconds. You get it, you drink/eat, you move on.
So just turn it off or rework the chef/bartender to get stuff on the fly like vending machines but theirs give a buff for sure.

In RP we can wait, In classic every second can lead to an antagonist starting a murder spree.
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Messages In This Thread
RE: [PR] Enables Sims Mode on Classic - by JOELED - 08-29-2024, 09:04 AM
RE: [PR] Enables Sims Mode on Classic - by IPingu - 08-29-2024, 10:51 AM
RE: [PR] Enables Sims Mode on Classic - by Kotlol - 08-30-2024, 01:04 AM
RE: [PR] Enables Sims Mode on Classic - by Cringe - 08-30-2024, 06:07 PM
RE: [PR] Enables Sims Mode on Classic - by Shiiba - 09-02-2024, 08:40 PM

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