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thoughts on bringing the 10 minute respawn timer to classic
#9
I mean my first thought with this would be how would it work with antag modes that arent on RP? Gamemodes like blob, nukies, flock, or revs as far as i know are not designed around respawning. This honestly could have no real round effect but I would think it would make already unbalanced modes like blob even more insane stomps if crew dosent have to worry about diying and can throw themselves at the blob untill it dies. Obviously something like this would not happen on RP cause you are supposed to treat your life as if it matters but on classic you don't have to so just rushing the big bad over and over with endless bodys would be totally fine rules wise.
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RE: thoughts on bringing the 10 minute respawn timer to classic - by rando212 - 08-27-2024, 05:57 AM

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