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[CLOSED PR] Wig glue trait that allows mutantraces to wear hats and hair
#18
mutantrace hair is always something i've wished was handled a bit better (or just allowed like this outright) since i think it's a lot more fun and enjoyable to allow players to create their characters based off of their chosen preferences instead of getting locked out of good options because of negligible differences

i've always kind of thought the "hair is a human's thing, so mutantraces should never have hair" argument is a little boring and unfair since i think deciding what options a mutantrace should or shouldn't have based on the "fairness" compared to humans isn't a very fun approach. i think giving open customization options in general is very good! even in an in-world sense, on a high-tech space station where you can easily change your appearance in even more drastic ways, a lizard having hair isn't that out of place. sure, they can't naturally grow hair, but there's many, many real-world ways fake hair can be permanently applied

i personally don't see mutantraces as much other than a preferred body type myself which could probably mean i'm not fully grasping some lore/design choices in full, but for players deciding to play as a lizard over a human purely as a design choice and getting locked out of a good customization option, or picking a wig and being unable to make your character look how you prefer wearing an outfit because you picked a mutantrace over a human is not very enjoyable

i think this is a great change personally and one i am very, very welcoming towards. granting players the opportunity to customize their character how they want without worrying about, frankly, unnecessary restrictions is a very good thing imo. i personally think the cost is really steep for solely a stylistic change without any actual gameplay benefit, but i'm very happy to see this PR at all
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RE: [PR] Wig glue trait that allows mutantraces to wear hats and hair - by lyy - 08-18-2024, 04:53 PM

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