08-17-2024, 11:13 PM
Prior to the change, I played a good bit of sec off and HOS on classic settings from Nightshade and RP sec. I didn't think the change would phase me personally and it has, but just a little. In all honestly it's made for some comical moments the few times I have been able to be HOS, where some people would point and laugh at, "The mighty HOS is trapped in the Engine room." I honestly don't mind having lots of access or reduced access, but I also strongly adhere to "Stay in your Lane" meaning, just because I could go somewhere doesn't mean I would unless I had a reason to be there.
From the other half, I've been an antag a few times and due to the access changes I can say that it gave me enough time to bail out of a bad situation unless the AI was also on my case. I've noticed AIs are becoming more preoccupied with security affairs now, granted security is asking for assistance is a large part of the reason, but I have noticed it leads to the AI then hunting antags down more frequently. Additionally, I have noticed captains are also hanging around helping security more now too, more than usual. I ultimately hope that this will not result in a culture shift towards overbearing AIs and Captains as this was the one worry I had to begin with, but time will tell with this one.
While it has made me change how I play a little, I still feel there's a better way out there to handle this. I know it's been said a few times now, but revamping Red Alert would be nice. There are a lot of ideas I could pitch about it, if they already haven't been shared that is, but I think it would be best done in a separate thread.
From the other half, I've been an antag a few times and due to the access changes I can say that it gave me enough time to bail out of a bad situation unless the AI was also on my case. I've noticed AIs are becoming more preoccupied with security affairs now, granted security is asking for assistance is a large part of the reason, but I have noticed it leads to the AI then hunting antags down more frequently. Additionally, I have noticed captains are also hanging around helping security more now too, more than usual. I ultimately hope that this will not result in a culture shift towards overbearing AIs and Captains as this was the one worry I had to begin with, but time will tell with this one.
While it has made me change how I play a little, I still feel there's a better way out there to handle this. I know it's been said a few times now, but revamping Red Alert would be nice. There are a lot of ideas I could pitch about it, if they already haven't been shared that is, but I think it would be best done in a separate thread.