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[PR] Increase chances for clone defects & add new defects
#28
Actually, yeah, I might gotta disagree with having clone defect chancd bigger, especially major defect... for classic reason. Even then, a lot of things are now deadlier like brute damage and bleeding. And I don't see how "Doc relies too much on cloning instead of healing them" is a good argument. People less likely to die because of "just clone them", most of the time it is too late, people are faraway from medbay. And this feels like punishing newbee doctors for not knowing medbay meta heals.

Also, "makes people less careless about dying" feels like "skill issue just don't die?" Or bringing back "Always one tile away from everyone or you get clicked" mindset on roleplay. Which I dislike, kinda sucks the fun out of the game when everyone first mind is to never die on my silly fart game whatever.

On the other hand, it doesn't seem to change that major defect only show up when second time cloning? Which is probably isn't that bad.
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RE: [PR] Increase chances for clone defects & add new defects - by Emimiyu - 08-16-2024, 06:27 PM

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