08-12-2024, 01:21 AM
(08-11-2024, 04:49 AM)Chatauscours Wrote: I mist admit that I was wrong, and gameplay hasn't changed much in general for security with the testmerge.
That said, I would still find it logical for the HoS to have all doors access, except the mining outpost and command quarters.
Artlab because turret artifacts and the like happen, Robot depot because purge guardbuddies happen and engi atmos because plasmafloods happen.
As for secoff access, tech storage might be a debatble point to remove though, since even staffies have access to it, but otherwise the testmerge seems reasonable.
I think its important that the crew have barriers between security and the crew that can only be resolved through shouting matches through windows, calling an engineer to hack the door or calling the captain.
Why?
Because its funny.