08-11-2024, 07:48 AM
Another reason I came up with this for just the changeling is how I compare it to other antags and how they power ramp/gain new stuff.
Spiefs are the closest on stealth, but they never have to kill anyone. They can gain power from just doing something simple as grabbing a multitool and selling it for a gun. So by the time they would "eventually be caught" They would have a way to fight back.
Traitors ramped up from the start.
Vampires (the closest cousin) don't even have to finish killing someone. Heck.. they can start building up power by finding blood anywhere and drinking it to start gaining alternate ways of ramping up and avoiding detection without killing someone and if they try to kill/drain someone, it's instant and they can get some blood fast.
Arcfiends (the other closest cousin) has 0 reason to kill... any wire or APC unit and draining them allows them to ramp up to fight or run.
Changeling on the other hand.. has no way of gaining DNA until they have absorbed 1 person.
If they could gain DNA in other ways slowly this suggestion can be 100% regarded, but as it stands.. the changeling has to kill and absorb someone.
The wraith also has to kill someone to ramp up, but has atleast the benefit of being a ghost that is much harder to handle then 1 person.
Anything else isn't a solo player of an antag and works in a group to win so that's their strength.
Spiefs are the closest on stealth, but they never have to kill anyone. They can gain power from just doing something simple as grabbing a multitool and selling it for a gun. So by the time they would "eventually be caught" They would have a way to fight back.
Traitors ramped up from the start.
Vampires (the closest cousin) don't even have to finish killing someone. Heck.. they can start building up power by finding blood anywhere and drinking it to start gaining alternate ways of ramping up and avoiding detection without killing someone and if they try to kill/drain someone, it's instant and they can get some blood fast.
Arcfiends (the other closest cousin) has 0 reason to kill... any wire or APC unit and draining them allows them to ramp up to fight or run.
Changeling on the other hand.. has no way of gaining DNA until they have absorbed 1 person.
If they could gain DNA in other ways slowly this suggestion can be 100% regarded, but as it stands.. the changeling has to kill and absorb someone.
The wraith also has to kill someone to ramp up, but has atleast the benefit of being a ghost that is much harder to handle then 1 person.
Anything else isn't a solo player of an antag and works in a group to win so that's their strength.