08-07-2024, 06:49 AM
If you remove passive decay then I dont know that there remains a reason for the motive to exist. "Stinky" things could just give you the stinklines bioeffect seperately from the motives system.
And I don't really feel that hygiene creates any foot traffic. Maybe for jobs that pretty much never leave a 5x5 area like geneticists and botanists, but generally I see three ways people deal with hygiene
1: Never deal with it. Just have stinklines forever, since everybody ignores them anyways.
2: Only deal with it if you're bored and aren't doing anything anyways. This basically applies to like, roboticists and the chaplain.
3: Deal with it as convenient. You click a sink every 10 minutes as you happen to walk past them. This diverts you for maybe 5 seconds a round.
None of these really get people moving about. Medical, security, and sometimes engineering and science have showers in their departments, and most departments have sinks.
And I don't really feel that hygiene creates any foot traffic. Maybe for jobs that pretty much never leave a 5x5 area like geneticists and botanists, but generally I see three ways people deal with hygiene
1: Never deal with it. Just have stinklines forever, since everybody ignores them anyways.
2: Only deal with it if you're bored and aren't doing anything anyways. This basically applies to like, roboticists and the chaplain.
3: Deal with it as convenient. You click a sink every 10 minutes as you happen to walk past them. This diverts you for maybe 5 seconds a round.
None of these really get people moving about. Medical, security, and sometimes engineering and science have showers in their departments, and most departments have sinks.