08-06-2024, 06:57 AM
Personal thoughts:
Mechanical differences between RP/Classic suck. It's not good and it's just sort of something you're supposed to just "read on the wiki" (this applies to many things, but it's a relatively small detail compared to like, botany or engineering) or figure out yourself - People unfamiliar with the differences would probably be under misconceptions. Given we promote the different servers when dead and on the main menu, I think they should be as close to the same as we can make. I do not think there is any other job that has additional access on RP. We list extra access on every wiki page for no reason.
I also do not believe Security needs the access they have now. Cyborgs exist. The AI exists. The HoS (sometimes) exist. Security has hacking tools in their department, door breaching rounds in the armoury and can get other crew members to open the doors for them. There's so many different options to deal with this I doubt it's ever going to be an issue where one person is "pressured" to open doors. It's half the AIs job and on the average round on RP, I find myself getting ordered enough that maybe orders overlap and there's a slight delay like, once or twice per round? Sure the HoS has to actually travel there, but I find this to not matter given there's that many other options to get in. You could also just break windows if it comes down to it, or pick up the chase later.
These changes are definitely worth a try and I'm glad it's now just been Testmerged. I think these changes are ultimately for the best.
Mechanical differences between RP/Classic suck. It's not good and it's just sort of something you're supposed to just "read on the wiki" (this applies to many things, but it's a relatively small detail compared to like, botany or engineering) or figure out yourself - People unfamiliar with the differences would probably be under misconceptions. Given we promote the different servers when dead and on the main menu, I think they should be as close to the same as we can make. I do not think there is any other job that has additional access on RP. We list extra access on every wiki page for no reason.
I also do not believe Security needs the access they have now. Cyborgs exist. The AI exists. The HoS (sometimes) exist. Security has hacking tools in their department, door breaching rounds in the armoury and can get other crew members to open the doors for them. There's so many different options to deal with this I doubt it's ever going to be an issue where one person is "pressured" to open doors. It's half the AIs job and on the average round on RP, I find myself getting ordered enough that maybe orders overlap and there's a slight delay like, once or twice per round? Sure the HoS has to actually travel there, but I find this to not matter given there's that many other options to get in. You could also just break windows if it comes down to it, or pick up the chase later.
These changes are definitely worth a try and I'm glad it's now just been Testmerged. I think these changes are ultimately for the best.