08-04-2024, 09:36 AM
(This post was last modified: 08-04-2024, 09:48 AM by Soleil. Edited 6 times in total.
Edit Reason: edit forgot a thing
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I do possess the HoS beret but its been a while since I last played HoS, so I can't speak on the balance or chase side of things. Personally I just think Security Officers have too much access, they can waltz into your workplaces and I've had bad experiences both as an antag and nonantag with that. Sure you can say "yell at them, ahelp the bad eggs" and so on, but this has been a consistent issue I've had for years and years and I haven't stopped yelling or ahelping bad eggs. So that's my personal main reason on why I support this PR.
As for the "door opener HoS" issue, why are we ignoring Cyborgs or AI? Like sure the HoS can open doors, but the AI is infinitely easier contacted and infinitely easier able to open doors, and Cyborgs are often everywhere and sometimes even part of the Security team. Or they can just yell at other employees of the department to be let in to chase John Badguy. If they are evil and all the silicon are compromised, then that's going to suck absolutely, which is why..
I really think my compromise of Red Alert button giving temporary access back to Security is a really clean way to balance this. We already have the Radiation Storm Alert giving the entire crew temporary Maintenance access. We've already been wanting to make the Red Alert button more impactful, so why not give it more access to all of Security? It lets crew that is stuck in their homes realise something is going down, it lets the antags know the fuzz is on the way and it gives Security team a whole lot of access to go all out.
Also quick edit: All maps give Security insul gloves and tools, so they can hack in to Tech Storage to beat John Packetguy to death in the absolute worst case scenario!
As for the "door opener HoS" issue, why are we ignoring Cyborgs or AI? Like sure the HoS can open doors, but the AI is infinitely easier contacted and infinitely easier able to open doors, and Cyborgs are often everywhere and sometimes even part of the Security team. Or they can just yell at other employees of the department to be let in to chase John Badguy. If they are evil and all the silicon are compromised, then that's going to suck absolutely, which is why..
I really think my compromise of Red Alert button giving temporary access back to Security is a really clean way to balance this. We already have the Radiation Storm Alert giving the entire crew temporary Maintenance access. We've already been wanting to make the Red Alert button more impactful, so why not give it more access to all of Security? It lets crew that is stuck in their homes realise something is going down, it lets the antags know the fuzz is on the way and it gives Security team a whole lot of access to go all out.
Also quick edit: All maps give Security insul gloves and tools, so they can hack in to Tech Storage to beat John Packetguy to death in the absolute worst case scenario!