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Removal of some base wraith abilities on evolve
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Just wanna preface this saying I'm a big wraith fan, I'm not looking to nerf it for the hell of it, but I think I've noticed that wraiths are a bit uh. Powerful when evolved, specifically if they keep using their base abilities actively. Animate/possess object in particular is massively powerful especially in combination with evolved abilities.

My suggestion would be to remove animate object on evolve and keep possess object but nerf its duration when evolved (or vice versa really, no possess but a nerfed animate). Personally I think this would be more fun as a wraith fan, it gives you the option to not evolve and stay as a regular wraith or lose some strong base abilities to evolve. Interested what people think and if there'd be anything else you'd change about the basekit on evolving.
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Removal of some base wraith abilities on evolve - by CalliopeSoups - 07-24-2024, 08:23 AM

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