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[MERGED PR] Bleeding Revamp
#13
Am I correct in assuming that the "Artery nicks" that cause heavy bleeding will have a unique bleed HuD element or status effect or something so it's very obvious to a person when they're in "extreme bleed mode"?

Cause right now the only bleeding indicator is the one HuD element for bleeding and it doesn't have any granularity of showing how much bleed damage you're taking.
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Messages In This Thread
[MERGED PR] Bleeding Revamp - by github_bot - 05-20-2024, 03:01 PM
RE: [PR] Bleeding Revamp - by meaow589 - 05-20-2024, 04:41 PM
RE: [PR] Bleeding Revamp - by JOELED - 05-20-2024, 05:23 PM
RE: [PR] Bleeding Revamp - by Fuppy - 05-20-2024, 06:00 PM
RE: [PR] Bleeding Revamp - by Lord_earthfire - 05-20-2024, 10:36 PM
RE: [PR] Bleeding Revamp - by klushy225 - 05-21-2024, 05:30 AM
RE: [PR] Bleeding Revamp - by Kotlol - 05-21-2024, 06:25 AM
RE: [PR] Bleeding Revamp - by Mouse - 05-23-2024, 05:14 AM
RE: [PR] Bleeding Revamp - by Error2147483647 - 05-23-2024, 07:05 AM
RE: [PR] Bleeding Revamp - by mintyphresh - 05-29-2024, 07:45 PM
RE: [PR] Bleeding Revamp - by TDHooligan - 07-08-2024, 02:47 AM
RE: [PR] Bleeding Revamp - by Cal - 07-08-2024, 09:44 AM
RE: [PR] Bleeding Revamp - by kyle2143 - 07-08-2024, 10:06 AM
RE: [PR] Bleeding Revamp - by Zamujasa - 07-08-2024, 02:22 PM
RE: [PR] Bleeding Revamp - by kyle2143 - 07-09-2024, 08:11 AM
RE: [PR] Bleeding Revamp - by TDHooligan - 07-08-2024, 09:55 PM
RE: [PR] Bleeding Revamp - by Mouse - 07-09-2024, 04:41 AM

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