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Making the Hallucinogenic Sting somewhat useful.
#3
Preid Wrote:I think your missing the point. The stings are to screw up the target so the changeling can get them or run away. Nerfing the sting is counterproductive
I think he's suggesting an upgrade, not a nerf?

Right now, all the hallucinogenic Sting does is make fancy lights and some fake mobs appear, but it doesn't actively screw with you all that much and doesn't really impede the target at all. He's suggesting we replace the LSD reagent with the Space Drugs reagent, which has a similar effect but, i believe, also has a high addictiveness and some movement-stumbling?

I suggest we go even further and replace it with bath salts; a bit of a double-edged sword that totally fucks up the target but also makes them more stun resistant. Definitely would be a fun sting to go around stealthily injecting people with if only to fill the station with raving, lunatic, tramp-bearded, overdosed, hallucinating, and screaming assistants.
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