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Basic tutorials on log-in screen
#6
(06-12-2024, 11:41 AM)Zamujasa Wrote: [Image: w6hB3Md.png]

people regularly don't read these and they've been on the title screen / in the in-game chat for literally years at this point.

imo, the whole reason the "pre-game show" works as it does is because it's live; you have a literal person there going "hey, pay attention to this".


tg seems to have an "interactive" (obnoxious) tutorial that i couldn't skip when i tried to play on monke. it happened in game, in the middle of action (full screen overlays trying to get me to use hands, and of course because i did something out of order it bugged out, apparently demanding i use a specific hand for it). i wouldn't recommend something like that.

an in-game tutorial area has been proposed countless times as a place new people could join in, and it could even offer some job-specific items / tips and the like. the problem is that you would have to not only make it (tough enough as it is) but also make it instanced, so that you could have e.g. 5 players going through the tutorial but without bumping into one another or fucking it up

and then you'd have to figure out how to add it into the game proper; does it become an option on the title screen? how do you handle someone going into it / leaving it? etc, etc.

Very good concerns let up. But I will say this... 
The tutorials are useful to click on, but most players will not click or it will open a browser they do not use. (I have had edge open a few times via byond and I am like: "USE MY BROWSER OF CHOICE TVYM")
But... the preshow shows large controls on the screen and arrows pointing to the tutorials.

Also people not reading the right side of chat is the most common player problem of this game. I don't know how many people ignore their radio calls or PDA messages.... Cause they aren't reading chat. Unless a player is nearby actually saying stuff... they will notice it. 

I'd say just having basic controls and point to what's needed makes people visually look that way.

Also might I add you put the tutorial and text in the worst locations on the log in screen. Reading rules, if it's important.. put it in the left top corner... if it's not.. right down corner. Wich also adds to the chat being ignored bit. 

I do say the tutorial and quick start guide are well written, but players do not notice them as they are.

I do not say "make a tutorial server", I'd say make the basics stand out more and the tutorial more visually clickable to read it.

Eitherway you guys are doing well, but even when I 1st played I completely missed the tutorial section cause the 1st visual button i see is "Charater select" and after that it's "The ready button"
Even changing that menu to add "Guides/Tutorials" button will help a lot.
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Messages In This Thread
Basic tutorials on log-in screen - by Kotlol - 06-10-2024, 08:43 AM
RE: Basic tutorials on log-in screen - by Kotlol - 06-12-2024, 04:17 PM
RE: Basic tutorials on log-in screen - by Lefinch - 06-12-2024, 11:43 AM

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