06-11-2024, 08:46 AM
(This post was last modified: 06-11-2024, 09:00 AM by colossusqw. Edited 1 time in total.)
I think it'd be good to reiterate something i've said a few times, that is:
- A lot of what makes SS13 fun and complex, the systems that require preparation and interact with eachother and the rest of the round at large, absolutely require some level of player good faith to properly work.
- There is no way to balance this game that does not either expect a minimum of pro-fun(or at least not anti-fun) behavior on the player side, or absolutely defangs or railroads most of the tools that can make rounds interesting.
I don't think we really need a middle ground server, but we should have some baseline for classic that ensures the mechanics can actually be maintained at an interesting level, without the monumental task of keeping up with people looking for ways to make them not fun for anyone. I'm not asking for "please make at least 3 lines of flavortext" or whatever, just "don't just wordlessly make some insane mechanics breaking thing to wipe out half the station thanks" with some kind of "stay in your lane" rule less like RP's one and more like "at least ask people of a department something before breaking into it".
It both makes it more fun for most players to actually be able to goof around and have fun with their time ingame, and makes balancing at least somewhat less of a monumentally restrictive task.
- A lot of what makes SS13 fun and complex, the systems that require preparation and interact with eachother and the rest of the round at large, absolutely require some level of player good faith to properly work.
- There is no way to balance this game that does not either expect a minimum of pro-fun(or at least not anti-fun) behavior on the player side, or absolutely defangs or railroads most of the tools that can make rounds interesting.
I don't think we really need a middle ground server, but we should have some baseline for classic that ensures the mechanics can actually be maintained at an interesting level, without the monumental task of keeping up with people looking for ways to make them not fun for anyone. I'm not asking for "please make at least 3 lines of flavortext" or whatever, just "don't just wordlessly make some insane mechanics breaking thing to wipe out half the station thanks" with some kind of "stay in your lane" rule less like RP's one and more like "at least ask people of a department something before breaking into it".
It both makes it more fun for most players to actually be able to goof around and have fun with their time ingame, and makes balancing at least somewhat less of a monumentally restrictive task.