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A new "Classic-RP" server variant
#15
Gotta say I agree with a lot of what Zamujasa has said.  In my time here, which feels like not that much but is actually like a third of the game's existence, Jesus, I've noticed the culture around powergaming changing.  When population was much smaller I remember admins telling people to knock it off when people abused things, somewhere along the line that seems to have stopped.  If it's in the game, you can abuse it, if you think it's bad then PR a nerf or removal seems to be the going attitude these days.  I can see the logic there, even if I don't agree with it, but it makes responding to obnoxious playstyles much more reactive.

I've also noticed changes in how players treat things - instead of responding to threats in proportion to the size of the threat they either respond the same way to any threat or overreact to minor threats while underreacting to major ones.  I get it, people don't want to die and potentially lose their round but what the hell round are you saving by doing that?  If we get a robust rampager pulling out all the stops to kill everyone the response of the playerbase can't be "ignore it and hope they come for you last".  The most robust players on need to form a posse and try to kill the rampager as fast as possible.  We used to do this regularly with good ol' Camryn Stern until one day we just stopped and suddenly he starts wiping maps.

I feel like I'm kind of rambling here, but if we, the players, see a problem then rather than just hoping for a rule change we can hope for a rule change and also change our own behavior.  Punish powergaming and it'll be less common!  There are some things that really require admin intervention (drug cocktails can get fucking absurd), but a lot of powergaming can't stand up to three or four relatively robust people out to smash your teeth in.
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Messages In This Thread
A new "Classic-RP" server variant - by Glamurio - 06-08-2024, 08:51 AM
RE: A new "Classic-RP" server variant - by JOELED - 06-08-2024, 12:58 PM
RE: A new "Classic-RP" server variant - by Doop - 06-08-2024, 01:09 PM
RE: A new "Classic-RP" server variant - by Kotlol - 06-08-2024, 01:56 PM
RE: A new "Classic-RP" server variant - by Cal - 06-09-2024, 01:33 AM
RE: A new "Classic-RP" server variant - by Mouse - 06-09-2024, 04:20 AM
RE: A new "Classic-RP" server variant - by Kotlol - 06-09-2024, 05:38 AM
RE: A new "Classic-RP" server variant - by Cal - 06-09-2024, 04:09 PM
RE: A new "Classic-RP" server variant - by Solwra - 06-10-2024, 04:22 AM
RE: A new "Classic-RP" server variant - by Kotlol - 06-10-2024, 08:35 AM
RE: A new "Classic-RP" server variant - by Solwra - 06-10-2024, 04:41 PM
RE: A new "Classic-RP" server variant - by Kotlol - 06-12-2024, 04:27 AM
RE: A new "Classic-RP" server variant - by Cal - 06-11-2024, 01:09 AM
RE: A new "Classic-RP" server variant - by Doop - 06-11-2024, 04:10 AM
RE: A new "Classic-RP" server variant - by Cal - 06-11-2024, 07:35 AM
RE: A new "Classic-RP" server variant - by Fuppy - 06-13-2024, 12:54 PM
RE: A new "Classic-RP" server variant - by Snoid - 06-14-2024, 06:01 PM
RE: A new "Classic-RP" server variant - by Snoid - 06-15-2024, 12:31 PM

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