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Skeletons should drop torsos for absorption based antags
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As it currently stands, if you're a changeling/werewolf/vampire and go to try and absorb/eat/drain a skeleton, it is very likely it will die midway, while vampire might get some blood out of it, werewolf and changeling just won't get anything out of it, skeletons can also just suicide and succumb to assure the antagonist attacking em won't fully be able to absorb them. I do not think a trait should just fully deny an antag's ability like that, we have seen a trait get reworked to no longer affected an antagonist, unionized no longer affecting arcfiends, so skeletons leaving something behind so that changelings/werewolves can fully absorb/maul them fit in the lines of a trait not fully negating an ability.
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Skeletons should drop torsos for absorption based antags - by Angel - 06-04-2024, 05:33 AM

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